Version 1.2.2 (April 7, 2025)
- Updated for Starsector 0.98a-RC7
- Improved the calculation for calculating dynamic speed multipliers

Version 1.2.1 (March 31, 2025)
- Updated for Starsector 0.98a
- Fixed a logical bug preventing dynamic changes in speed multipliers

Version 1.2.0 (December 23, 2024)
- Added option to make a hotkey disable all other active hotkeys (set "disableOthers" to true in config)
- Added default hotkey, F3 toggles 6x speed
- Added default hotkey, F4 clears all active hotkeys and sets speed to 1x
- Fixed hotkey state persisting after combat (probably affected 1.1.1 and 1.1.2, haven't verified)
- Fixed invalid activate hotkey in config file
- Minor optimizations

Version 1.1.2 (December 11, 2024)
- Cleanup and refactor

Version 1.1.1 (December 11, 2024)
- Cleanup and refactor

Version 1.1.0 (November 17, 2024)
- Added ability to set bullet-time intensity
- Renamed settings file and moved it to the config folder. Legacy settings file is still supported and will be used instead if it exists
- Minor refactor
- Updated for Starsector 0.97a RC11
- Rare crash fix

Version 1.0.1 (February 3, 2024)
- Updated for Starsector 0.97a
- Removed default binding for 6x speed-up

Version 1.0.0 (May 10, 2023)
- Updated for Starsector 0.96a
- Now works in the campaign!  Thanks Histidine!
- Caps Lock for 2x speed-up in campaign
- F1 for 6x speed-up in campaign

Version 0.7.2 (December 12, 2021):
- Updated for Starsector 0.95.1a
- Fixed rare no-bullet-time bug

Version 0.7.1 (March 29, 2021):
- Updated for Starsector 0.95a

Version 0.7.0 (December 25, 2020):
- Added "onAtStart" option to flag a speed multiplier option as being enabled by default at the start of combat
- Added "capToFPS" option to limit a speed multiplier to a certain engine frame rate (0.0 to speed up regardless of frame rate)
  * Default toggle: Ctrl-Capslock
- Migrated version file to custom host (sigh)

Version 0.6.1 (July 11, 2020):
- Migrated version file to BitBucket

Version 0.6.0 (September 8, 2019):
- Minor optimization
- Added option to disable bullet-time effects (such as phase slow-down)
  * Default toggle: B

Version 0.5.2 (May 17, 2019):
- Updated for Starsector 0.9.1a
- Updated mod description with the default controls
- Added option to suppress indicator messages

Version 0.5.1 (November 16, 2018):
- Fixed certain key-combo misbehavior
- Now works when the player isn't piloting a ship
- Works in Starsector 0.9a

Version 0.5.0 (April 24, 2018):
- Initial release
